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How to Battle -  Free Form Fighting EmptySun May 31, 2009 8:32 pm by Momo08

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How to Battle - Free Form Fighting

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How to Battle -  Free Form Fighting Empty How to Battle - Free Form Fighting

Post by Momo08 on Thu May 21, 2009 10:53 pm

Free Form Fighting Rules are quite simple as the concept is based off the T1 Rules of Paragraph Fighting. Free Form Fighting is the basis of all-combat. Free Form consists of attempts and defenses using paragraphs, details and sentence structures to outsmart the opponent in hoping to miss a situation that you have settled up against them.

An Introduction to Free Form Fighting

The You Mays and You May Nots

* - May Post your Attacks and Defenses at Any Time within Reason.

* - May Decide if attacks dealt upon your character is hit, and how much damage is taken from the attack.

* - May Describe your own character's attacks being initiated and your character's thoughts and feelings.

* - May NOT Dodge every significant attack, or have attacks that hit while doing no damage. This is called poor Justification and makes very bad Role playing. A user must be realistic about how attacks are being dealt with.

* - May NOT decide whether "your" attacks does any type of damage or hit your opponent.

* - May NOT control your opponent in any way. For instance, while you might love to write "and he trembled at the awesome sight of my POWER, this would be abuse of control. Control should be minimal and used to facilitate the flow of the battle, not to boost your ego or place your opponent in an unrealistic situation.

* - May NOT use a Critical Hit attack without a Battle Moderator or Opponent's Consent

* - May NOT use an attack that is not already stated in your character's profile. (Unless recently learned)

* - May say name of Special attack without giving out the technique within the post. Must describe attack and it must be justified. Saying "He used the big bang Kamehameha Rasengan chidori attack combo" and say look in profile for effects will not fly. It shows bad Role playing skills

* - May NOT use ooc info to your characters advantage. This is where you adjust what you do IC to take account of what you either only know OOC, or want to do OOC. For instance, if your character does not know that someone has sharingan, then OOC you read his or her profile and make your character avoid contact with his eyes IC without good cause.

* - May NOT portray your opponent unrealistically. That is, do not portray them like some idiot that meekly accepts your attacks and then begs for mercy. (Which means you have no control of what your opponent can do?)

* - May in the first initial post as a setting creature make what is needed in the setting with as much detail as possible.

* - May NOT add more items in the setting after the initial post, nor may an opponent add or change anything stated. This means that if an bomb device was not stated there was not one, if a roof were not stated it was slanted in the first post then it would be a straight horizontal roof.

* - May Move to another area to try and have a landscape benefit towards them but still must follow the first initial post rule.

* - May NOT attack in the first post upon entering a thread.

How do you judge which side is winning?

(Official) Judgment on which side is winning is based on (in order of most to least important):

1. Creativity/Strategy. The original ideas and thoughts behind the post.
2. Description. How well you write up the attack. How well you define it, describe it and so forth.
3. Justification. How well you justify your attack and explain why it is valid.
4. Awareness. Taking into account character, attack and environmental aspects.
5. Respect. How you are behaving OOC to your opponent.

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